Hinkle - Level 5 Human Wizard
Medium human, Lawful Evil, Necromancy Arcane Tradition
- Spell Casting
-
- Spell save DC: 14
- Spell Modifier: +6
- Spells prepared: 8
- Spell Slots 1st Level x 4, but 1 has been used to cast Mage Armor
- Spell Slots 2nd Level x 3
- Spell Slots 3rd Level x 2
- Saving Throws
- +6 INT, +3 WIS
- Skills
- Special Notes
-
- Grim Harvest
- After killing one or more creatures with a spell of 1st level or higher, regain HP equal to twice the spell level (or three for
necromantic spells)
- Spells
-
- Cantrips
-
- Fire Bolt
- Range 120 feet, 1 action, Instantaneous, +6 to hit, 2d10 fire damage
- Message
- Range 120, 1 action, 1 round duration
-
Chill Touch (necromantic spell)
- Range 120 feet, 1 action, 1 round duration, +6 to hit, 2d8 necrotic damage and target cannot regain HP until start of Hinkle's next turn
- Level 1
-
- Mage Armor
- Touch, 1 action, 8 hour duration, base AC becomes 13 + dexterity, ending if target puts on armor or if spell is dismissed by caster
- Magic Missle
- Range 120 feet, 1 action, Instantaneous, automatic hit, 1d4 + 1 force damage per missile, 3 missiles at level 1, 4 missiles at level 2,
5 missiles at level 3
- Level 2
-
- Melf's Acid Arrow
- Range 90 feet, 1 action, Instantaneous, +6 to hit, on hit target takes 4d4 acid damage immediately and 2d4 acid damage at the end of its
next turn, on miss target takes 2d4 acid damage from splash
- Shatter
- Range 60 feet, 1 action, Instantaneous, creatures within 10 feet of target point must make CON save, 3d8 thunder damage (half if saved).
Creatures of stone, crystal, metal, etc. has disadvantage
- Suggestion
-
Range 30 feet, 1 action, Instantaneous, up to 8 hours duration (concentration), no effect if creature cannot be charmed
Hinkle's favorite
use is to target the "tankiest" opponent and suggest "Your armor is filthy. You should take it off and clean it."
- Level 3
-
- Fireball
- Range 150 feet, 1 action, Instantaneous, +6 to hit, area of effect 20 feet sphere, 8d6 fire damage, DEX save for half damage
- Fly
- Touch, 1 action, Instantaneous, 10 minutes (concentration), gain flying speed 60 feet