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IntroductionA snow golem luring children to their icy doom, an abominable yeti on a rampage, and an island of misfits abandoned to their fate - it was a compelling tale the bard sang to you last night. One easy to laugh off. But two days travel brings you to Armonk, where the crying and fearful parents cannot be dismissed, nor can the howling heard on the cold, cold wind. The small hamlet's teacher, a hedge wizard named Hinkle, set off to track the children down - and he hasn't been seen for a week. Is the mysterious hermit dressed in red involved? And what to make of the reports of flying reindeer? WIll your party dare the pterodactyl infested mountains to save the Yule celebration, or will a misty fog descend over the land for all eternity? An adventure for 3 to 7 players with levels 4 to 6. Expected run time: 4 to 5 hours All images have been generated with Adobe Firefly generative AI. Images have been modified for size. Table of Contents |